Codecs and the attributes that make them suitable for specific purposes, as well as A/V signals and compressing video for the Web and DVD.
Compression, Codecs & Signals signals provides a foundation for individuals working with digital video editing systems. The course covers physical connectors and the data that travels through them, and starts with a primer on analogue composite and component video. The course also provides a thorough tutoring of digital video codecs and preparation of video for the web, iPod/iPhone, as well as HD-DVD, BluRay DVD and encoding YouTube-like flash videos.
Duration: 2 days or 14 hours
Platform: Mac OS X or Windows
| Syllabus | |
|---|---|
Students will learn to.. |
Differentiate between Film and Video Explain the different properties of a video (frame rates, aspect ratios) Explain how video and film of different aspect ratios can be used together Differentiate between NTSC and PAL video Differentiate between Analogue and Digital video Describe what Vertical Blanking is and why it’s relevant only in analogue video Explain the difference between High Definition and Standard Definition video Recognize suitable uses for RCA/Phono and BNC connectors Describe the pros & cons of component, composite, s-video, and digital-component encoding schemes Explain what is meant by an “audio channel” Describe what “sampling” means, and how it affects the quality of digital audio and video Explain what timecode is and why it is important to the post-production process Differentiate between the various kinds of tape, optical and flash memory formats Explain what a codec is Differentiate between Quicktime, MXF, AAF and OMF formats Explain 10 attributes of a codec Differentiate between HDV and HD Contrast DNxHD and ProRes422 Prepare great looking video for the Internet Encode video for current DVD formats as well as High Definition DVD formats |
Problem-Based Learning Component |
Participants will be assigned a question or problem at the end of day 1 for which they are to present a solution or resolution to their fellow students on day 2. The problems are real-world problems that digital media professionals encounter, and participants are encouraged to use their creativity and ingenuity in presenting the solution to their assigned problem. |